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3D department
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Our team of 3D specialists has experience in working on a wide variety of aspects and types of 3D modeling. Our team of professionals is especially qualified  in the following areas:

  •  Creation of levels for mobile platforms. We create concepts based on the client’s brief, plan phases of optimization and approach the future location in such a way that it is spectacular visually while in alliance with the client’s ideas, and is also well optimized and works smoothly on the requested devices without freezes.
  •  Creation of characters. When creating characters, we try to not only make the character graphically similar to the concept, but to breathe life into it and convey individuality and emotion. Our specialists can perform the whole range of work related to the characters, including but not limited to the high-poly model, application model, texturing, animation, rigging. We also have the capacity to carry out technical work on animations- processing animations, adjusting to different skeletons, etc.
  • VFX. Our experts have extensive experience with effects in Unity. We write shaders and particle systems, different scripts to achieve optimal results.

We are also efficient in tasks with procedural data processing systems, which makes it possible to speed up the processing of repetitive tasks.

Technologies we use:

Modeling - Blender, Maya, Houdini, Zbrush, Fusion 360.

Texturing - Substance painter, Substance Designer.

Animation - Maya ,  Houdini,  Blender.

VFX - Unity shader graph, Amplify Shader Editor

Technologies
3D
Houdini
Substance Painter
Blender
Maya
characters
Unity
VFX
Zbrush
Fusion 360
Amplify Shader Editor
vr
modeling
AR
animations
Gaming
Texturing
unreal