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3D Design: Messe Berlin (Complex animation)
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While working on this project, our task was to create a model of the Messe Berlin exhibition complex in all details. A lot of efforts were devoted to combining/collating blue-prints of buildings and subsequent preparation of models and textures for the project in Unity engine. To demonstrate this part of work, we decided to make an animation of constructing one of the buildings (EMS).

We used Blender to animate main parts of the building and assemble the final scene. To decorate the animation with more complex effects (appearance of stairs, windows, houses) we used Houdini. It was interesting to develop our pipe-line for preparing animations and rendering complex scenes. Another thrilling part of the project was developing a choreography of parts of the building appearance. As a result, we got this video

Technologies
Unity
Blender
3D
Houdini
animation
modeling
complex animation
messe berlin