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Description

Embark on a virtual journey with Onix as we showcase our innovative VR application focused on sustainable animal farming. In this case study, discover how our team, consisting of 2 specialists, addressed the global challenge of meeting the growing demand for animal protein while ensuring sustainability. Based in the Netherlands, our 2-month project involved building VR presentations on multiple platforms to educate users on the significance of sustainable agriculture. By implementing Unity, Headjack, CurvedUI, AVPro, PicoVR, and Cardboard technologies, we created an immersive experience with 360-degree and 2D interfaces. Our solution enables the client to dynamically showcase sustainable practices in animal farming, fostering a deeper understanding of responsible consumption and impacting perceptions positively.

Features

  • Set up regular communication that allows our team and clients to deal with a structured development process and produce a reliable product on time
  • Implement cloud configuration that allows changing assets (video, thumbnails, icons, categories, text, etc.) remotely and automatically display those changes to all users
  • Prepare 360-degree and 2D user interfaces that work in VR mode and on mobile devices
  • Ensure the correct functioning of all app features on the selected VR platforms: PicoVR, Android/Cardboard, iOS/Cardboard
  • Provide a realistic effect to immerse users deeper in virtual reality. Using CurvedUI, we bent the canvas that allowed users to view and interact with the world space from any angle
  • Сreate a set of templates that can be used for similar applications in the future, as well as an additional standalone application that works without access to the Internet
Technologies
Unity
C#
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