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Kinect Analyze and Disrupt
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Project Overview

Kinect Analyze and Disrupt is an interactive Unity-based application developed for a medical exhibition. Designed to attract and engage visitors, the installation combines motion tracking and real-time visual effects to deliver a symbolic, memorable experience.

Solution

The user stands in front of a Kinect v2 sensor, which generates a dynamic human figure made of particles. After a short visualization, the user is prompted to break through a virtual wall with a hand gesture. This wall represents the metaphorical barriers in treating certain diseases.

The experience blends symbolic storytelling with intuitive physical interaction, reinforcing the exhibition’s medical message through gamification. The project was completed under tight deadlines with direct client coordination shortly before the event.

Impact

The installation captured strong visitor interest, offering an engaging way to interact with the booth. Its playful yet meaningful format drew in attendees and sparked conversations around the company’s messaging.

Technical Details

  • Engine: Unity
  • Technologies: Kinect v2, Kinect SDK, MS-SDK
  • Platform: Windows 10 x64
  • 3D Assets: Created and optimized in Blender
  • Visuals: Real-time particle systems for dynamic body representation and wall effects

The project highlights how creative interaction and symbolic visuals can amplify brand presence and draw attention in competitive exhibition environments.

Technologies
Time icon
43h
Unity
Project Crew
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Frontend Development
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Management