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Night Club VR Streaming
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Project Details

Night Club VR Streaming Demo is an Onix internal project aimed at testing and demonstrating streaming capabilities in Unity within a VR environment.

The project also involved comparing two streaming technologies:

  • WebRTC/LiveSwitch
  • Agora SDK

The idea was to create a virtual nightclub, where users could listen to music and watch live video streams from performers (e.g. a DJ) in real-time. Our 3D team was responsible for designing the nightclub model, while the Unity dep handled the functional aspects.

To enable real-time streaming, we utilized the WebRTC framework, leveraging a pre-built implementation from LiveSwitch. This proved simpler and faster than developing our own WebRTC functionality from scratch.

As for Agora, it has all pros and cons of the ready-made solution:

Pros:

  • easy & quick to integrate
  • flexible price
  • wast functionality

Cons:

  • dependancy from Agora
  • some security concerns due to third-party (Agora) servers
    as a ready-made solution, Agora has functionality limitations 
    we can't handle Agora's bugs

WebRTC is a free and open-source project providing web browsers and mobile applications with real-time communication (RTC) via application programming interfaces (APIs). It allows audio and video communication to work inside web pages by allowing direct peer-to-peer communication, eliminating the need to install plugins or download native apps. (Wiki)

Pros:

  • more secure data transferring
  • quick and light, can work just in the browser (Google Meet works on it)
  • functionality can be customized

Cons:

  • all functionality is to be custom-written 
Technologies
WebRTC
Agora SDK
LiveSwitch
Unity
vr
3D
streaming
Details
Time iconTime Spent
249h

Project Crew

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Frontend Development
Unity VR: real-time streaming (WebRTC vs. Agora)