Trying on a watch (Demo)
Project Details
The application is designed for trying on a watch on your wrist in augmented reality mode.
The user puts on a paper wristband with a printed marker at the wrist level.
The virtual layer of the program draws on the screen the wristwatch of the selected model and materials.
The demonstration stand used an ordinary web camera, Windows platform. VisionLib technologies were used as the AR framework. Work was also tested using EasyAr, Maxst, OpenCV for Unity, Xzimg libraries.
Technologies
Unity
C#