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Unreal Architecture demo visualization
Unreal Architecture demo visualization
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Hotel Visualization Project in a Tropical Forest. The main challenge of the project was to create a gigantic level in Unreal Engine 5 to enable a camera fly-through animation from the mountains to the lake. We used procedural generation of the landscape and tree placement in Houdini, which allowed us to create and edit a 6x8 kilometer terrain.
Technologies'%3e%3cpath%20d='M9%2015.75C12.7279%2015.75%2015.75%2012.7279%2015.75%209C15.75%205.27208%2012.7279%202.25%209%202.25C5.27208%202.25%202.25%205.27208%202.25%209C2.25%2012.7279%205.27208%2015.75%209%2015.75Z'%20stroke='%2324252E'%20stroke-opacity='0.6'%20stroke-width='1.5'%20stroke-miterlimit='10'/%3e%3cpath%20d='M9%205.0625V9H12.9375'%20stroke='%2324252E'%20stroke-opacity='0.6'%20stroke-width='1.5'%20stroke-linecap='round'%20stroke-linejoin='round'/%3e%3c/g%3e%3cdefs%3e%3cclipPath%20id='clip0_680_22602'%3e%3crect%20width='18'%20height='18'%20fill='white'/%3e%3c/clipPath%3e%3c/defs%3e%3c/svg%3e)
80h
unreal
Houdini
Blender
3D